HITTIMEBETA
Public rooms0What’s new

What’s new in Hittime

The key milestones in Hittime: music, new ways to play and features players can actually feel.

Public rooms and decade filters

Create a public music room and find your group directly in Hittime. The home page shows joinable games with no invitation code required. When creating a room, you can also choose specific music decades and immediately see how many songs are available for the selected combination of languages and eras.

Public games · decades · up to 10 players

Hittime on your phone

A dedicated Android version and a clear Android/iPhone install guide are now available. You can launch Hittime like a regular app while the browser game still works with no installation.

Android · iPhone · browser

Help shape the deck

Regular players can now influence the music selection. After revealing 100 cards, you can mark songs you would like to hear more or less often and help shape future decks.

100 revealed cards · player feedback

750 songs and three music languages

The catalogue grew to 750 songs across Russian, English and Hebrew. Mix the languages in one game while choosing the interface language independently.

750 songs · RU + EN + HE

Hit Parade and personal results

We added the Hit Parade for experienced players, personal game statistics and durable results. Finished games can be shared with a link and a visual result card.

Stats · Hit Parade · sharing

Play together or remotely

Hittime now supports three ways to play: pass one device around, share one audio source in the room, or let everyone hear the music on their own phone. Friends can join by link, QR code or room code.

One device · shared audio · remote

The deck grows to 400 songs

After the first version, the catalogue expanded to 200 Russian and 200 English songs. We added hits from the 1940s to today and reviewed ambiguous release years.

200 RU + 200 EN · across generations

Rooms and QR invitations

The full online game took shape with a music timeline, rooms for groups, QR invitations and 15- or 30-second listening rounds.

Rooms · QR · 15/30 seconds

Hittime begins

The first playable deck started with 200 Russian-language hits. The idea was simple: hear a familiar song, remember its era and place it correctly on your music timeline.

The first 200 Russian songs
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